Top Ten Signs You Pissed Off the Villagers

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  1. The interesting new stew you’ve been served at the inn smells suspiciously like sewage.
  2. One ripe apple at the market place costs more than your last spell book.
  3. They’re building a gallows outside of your room at the inn. They try to tell you that it’s ‘modern art’.
  4. One of them asks you for a donation for the ‘Hire Some Thugs to Kill the Adventurers’ fund.
  5. Someone glued a spike to your saddle.
  6. At bed time, your goose-down pillow explodes. The innkeeper says that the pillow was made from the feathers of very angry geese.
  7. People keep providing you with gifts of horses, and maps out of town.
  8. The mayor declares a special ‘Murder of Foreigners is No Longer Illegal’ day, in your honor.
  9. Arrows keep appearing in the dirt at your feet. Local villagers shake their head and claim that they are fast-growing weeds.
  10. The villagers hire a band of trolls to rid their town of adventurers.

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Source: 3rd Edition Palace of D&D

Top Ten Signs You Just Met The Main Bad Guy

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😉 You’d better run when:

  1. Your assassin henchman just wet his pants.
  2. The ancient red dragon you had just been fighting says

    S**t, I’m out of here!

    and flies away.

  3. The bad guy just laughed evilly, and seven birds fell dead out of the sky.
  4. The DM chuckles, and says

    I spent seven hours rolling this guy up.

  5. The bad guy burps, and a human toe flies out of his mouth.
  6. The DM plays a tape of scary organ music, and starts talking like Boris Karloff.
  7. The bad guy is dressed all in black, but has one of those little yellow smiley face buttons (DMs can be sooo sarcastic).
  8. You point your wand of fire at him, and it melts.
  9. The bad guy keeps Elminster in a cage, and occasionally pokes him with a fork.
  10. After the battle, the only Player Character to survive is the one that stayed back in town with the flu.

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Source: 3rd Edition Palace of D&D