Where is the Captain of the Guard?

0

After the fight, the Xaniqos siblings return to their Matron Mother, who is waiting for them in the noble area of the arena. The atmosphere is splendid – contrary to that of House Despana. Lady Thandysha promises the fighters a great banquet in their honor, as their victory has increased the chance that their side of the bargain with the Spider Queen has been kept.

You are all expected at the mansion. But first, go and freshen up. Solafein will pick you up later and escort you home.

Lady Thandysha and her entourage disappear down the stairs, accompanied by K’yorl and Quarra, who animatedly talk about the fight.

The drow take an extensive bath in the bowels of the arena, while slaves bring tidbits to eat, clean their clothes and try to repair their drow equipment. When the Xaniqos are finally done, an attendant takes them back to the main quarters.

I hope you have enjoyed your time at the Arena. And I do hope to see you back again!

When Lilith inquires after his profits in the bets, his grin is significant. They wait for a while near the entrance but the hall stays empty: where is their Captain of the Guard? Where is Solaufein?

It is getting late, and after a brief consultation about their route home, Phaedra leads the way towards the Ghetto of Chatel of House Vae – the only ghetto in the immediate vicinity that is in favor of the Xaniqos. The Old Battle Axe is still busy, even at this time. The drow walk past. The women feel like many eyes are watching them, though the guys seem undisturbed. When they pass the troglodytes burrows, the creatures flee from the Xaniqos. Not too far though, for they can still see their eyes glistening from the shadows.

As the drow walk deeper into the district, the streets are more deserted. Lilith speeds up their pace and enters the Troll quarters. A duergar, accompanied by two goblinoid slaves, pushes a wheelcart. The Xaniqos cleric stops and watches them, while Phaedra observes a couple of troglodytes that rummage near a body on the ground. Next to them, a large troll lifts another humanoid body in the air and loots it, while another stares back at the drow.

180625Troll

The scout runs forward and yells “Stop!”. The giant peals the armor off the body and strips the humanoid, not reacting to the shouted command. One of the troglodytes pokes the unmoving victim and takes a big bite.

Coming closer, Lilith recognizes the cloaks of the unmoving bodies. They are Xaniqos! She calls out in Draconic “Stop right now!”. The troglodytes take off in a hurry. One of the trolls bares its yellow teeth at the cleric and growls, while the other starts to walk away. The creatures are kind of shaggy and their claws are long and filthy. And that smell…

Phaedra shoots her crossbow at the departing giant to prevent him from moving further away. That finally seems to get its attention. She signs “Stop”. Now both trolls turn towards the advancing drow. Alvra takes an intimidating stance, sliding his sword from its scabbard, while the cleric comes closer to try and identify the body. A quick glance shows her that it is not Solafein. “Does any of you speak giant?” Phaedra’s question is met with silence. Behind the wizard, new faces appear in the shadows. The possibility of an oncoming fight draws a crowd. Then Jharrath calls out in Goblin. “Leave the bodies!”

As a reaction, the troll smashes the dangling body in its claws on top of Lilith. She barely manages to step aside, and the claws of the giant rake down her armor. The other troll attacks the two drow brothers. Alvra counters the attack with his sword, while Lilith casts a spell. Her size increases and her muscles bulge. She becomes as large as the trolls. Phaedra steps back and takes out her spiked chain.

A Kellgore’s firebolt sizzles into a troll. The other troll goes into a rage and attacks Alvra with its claws, tearing deep wounds in the fighter’s body. Almost at once a feeling of sickness comes over him. Alvra recovers and strikes the troll hard, but it’s a tough fellow. Lilith attacks with her momentarily enhanced flail and activates its special ability. The resulting fire leaves angry scorch marks on her opponent’s body. Enraged, it claws at the cleric and manages to hurt the female drow. The gashes are nasty and likely to get infected too. Scorching rays from the wizard’s wand and ferocious attacks with Phaedra’s spiked chain bring an end to one of the trolls. The drow combine their strength and go after the remaining creature and finally, Alvra manages to take it down. Jharrath grills both troll corpses with scorching rays, to make sure they don’t regenerate.

Lilith gathers her siblings in a healing circle and manages to nullify most of their wounds. When they search the lifeless bodies of the two Xaniqos guards, they find a drow bolt embedded in the neck of one, while the other is expertly stabbed to death. This has been no random robbery. They’ll have to investigate what happened here.

Phaedra searches the soft ground for tracks and discovers humanoid footprints and drag marks. Might this be Solaufein’s? At least one of the abductors is bleeding. When they follow the tracks, the scout walking ahead, the trail leads them back towards the Concours in the middle of Erelhei-Cinlu, and then further on into the Ghetto of Performers. House Aleval! When Phaedra rounds a corner, she is met by two drow, dressed in black from head to toe. Their cloaks, black with a purple border, reveal them as Sharran.

180625Assassin

Spymaster Kyrl Orl sends his regards and a warning. Your search must stop here, or you will be caught and die a horrible death. We’ve been following you for a while. Around the corner are two assassins waiting in ambush.

Do they have our Captain of the Guard? We suspect he was taken into this district.

Yes, they do. He is taken by the Riskallus Agency, one of the best assassin agencies in the ghetto.

I thank you for your warning, even though it is hard to imagine your warning being free. How do we contact you?

One of them hands her a scroll.

Don’t worry, we will find you. May Shar be with you.

Phaedra walks back to her siblings and tells them about the two drow in black, sent by the Spymaster. There is nothing they can do at the moment, so the Xaniqos walk home in silence, lost in their thoughts.

Shark Attack!

0

Grabbing their supplies, the Xaniqos rush out through the nautical curtain decorations at the front of the temple and run towards the raft. As it is still untouched, they soon are paddling back towards the shore.

You will never leave this place alive!

Back at the island, the shape of a kua-toa raises her arms, and the water around the raft starts to swirl. The Whip is able to control the water!

171116maelstrom

The raft rolls on the undulating waves and the drow hang on for dear life. Lilith tries to take out the Whip, but loses her concentration when the raft bucks violently. Her spell is lost. Her brother summons a large earth elemental, which attacks the kua-toa and beats her to death in a mighty blow. To their chagrin, the maelstrom continues. And that is not the only threat. On all sides, fins break the surface, eager for four drow snacks.

Alvra throws a javelin at the huge shark and hits, but the blood only makes it wilder. It dives under and rocks the vessel. Their balancing skills save them from falling – for now. The maelstrom is getting a better grip on the raft and they move in ever accelerating circles. All of a sudden, Phaedra is gone in a puff of smoke. Jharrath and Lilith peddle with all their might, moving slowly but steadily towards the shore, while the fighter searches the water for threats.

When the dire shark comes up, Alvra again wounds it with a javelin. All sharks – big and small – go into a frenzy and both brothers are thrown into the water. The fighter quickly climbs back up. A giant mouth appears next to Jharrath. It closes with an audible snap, missing the wizard by inches. He manages to get a hold on the raft and with the help of Alvra, scrambles back aboard. Another javelin finds its bloody mark, and the fish trashes wildly, Lilith tries to steady the raft, but loses her balance and topples over. The Xaniqos cleric starts to sink in the churning waters; her armor is too heavy to stay afloat.

Meanwhile, Phaedra has reached the shore in her gaseous form. She invokes an immediate action and turns into a flash of bright light. The two waiting Monitors are affected: one is blinded and the other dazzled. The scout crouches down, invisible again, and takes out her grappling hook and a rope. She watches the scene that unfolds on the lake. Quickly she attaches the hook to the rope and secures it to the scaffolding, waiting for the right moment to come to her siblings’ rescue.

The dire beast, searching for an easier prey now the wizard is out of reach, turns towards Lilith. In a powerful movement of his tail fin, he swims closer, grapples the cleric and swallows her whole. Lilith is shark meat!

171116shark

In successive throws, Alvra punctures the huge fish again and again with his throwing weapon, trying to save his mistress. The maelstrom, moving the raft in smaller circles, heaves and bucks, and both drow keel over into the water. With a bite and a swallow, the wizard also disappears down the shark’s maul, while the fighter once again climbs onto the raft.

Phaedra throws the grappling hook onto the float. Hereby she gives away her location to the two monitors and is attacked. While fighting off both kua-toas, she starts hauling the raft back to the safe shore.

Inside the shark, the situation of the Xaniqos is getting worse. The mighty muscles of the fish pummel them raw and stomach fluids try to eat away at their skin. Jharrath especially is affected by the acid. The cleric’s body suddenly erupts with eight tendrils – she has cast Yochlol’s blessing – and she attacks the dire beast from within, focusing on one spot. The wizard uses both his wands and a Kellgore’s firebolt and sears the fish innards with fire. Finally, overcome by the internal fight, Jharrath goes down.

By now the waters have turned so wild that even a trained fighter like Alvra cannot keep his balance. The dire shark, recognizing his tormentor, immediately bites and tries to grapple the drow, but Alvra is a seasoned warrior. He fights back and escapes, refusing to serve as dinner for the beast. The drow attacks with his short sword, and even his armor is biting the fish.

The scout drops the rope and quickly steps out of the range of the two monitors. She takes out her crossbow and fires at the dire shark in her skirmishing combat style. The fish, battled from without and within, finally subsides and dies, floating belly up at the surface of the lake. Phaedra has killed it!

171116sharkdead

Immediately Alvra starts sawing in the stomach area, while Lilith does the same from within. She takes a moment to drink a strong healing potion and resumes the grizzly task of freeing herself and her wizard brother. When the fighter finally cuts through the layers of fat, he helps the cleric climb out of the shark belly, and together they free the lifeless form of Jharrath.

At the beach, the monitors lose their faith. Their opponent keeps dis- and appearing and won’t stand still. Their Whip, their once mighty cleric, is dead. Their giant pet shark is now fish meat. All they have been fighting for is gone. Disillusioned, they dive into the water and are gone. Phaedra throws a rope towards Alvra and Lilith and helps them get back to shore. Dripping wet, they walk back to Erelhei-Cinlu, carrying their dead brother home.

The Temple of Blessed Seahaven

0

With full backpacks and a new supply of healing potions and wooden stakes, the siblings set out to Blessed Seahaven. After a couple of hours, they arrive at the large lake. Two kua-toas guard the stone arch that leads to the lake. Soon the peace and quiet will be over, so Lilith buffs Alvra with a strength spell, while she casts Iron silence on her own armor.

Phaedra races towards the kua-toas and attacks one of them with her spiked chain. The guard falls down and cries out in pain, heavily wounded. Before the other can react, Alvra’s javelin pierces his torso. A volley of magic missiles and an agile scout end the short fight.

171115lake

The drow find a raft and silently peddle towards the temple. Several fins, belonging to sharks, break the surface –one very big, the others smaller– but nothing happens, and soon they arrive at the temple shore. They secure the raft and follow Phaedra to the secret door. A big-shouldered kua-toa patrols the premises -probably a monitor- while another watches the water. Quickly the cleric casts a spell to help them avoid the effect of possible harmful spells.

The scout kills one of the monitors, but the act is witnessed by the kua-toas in a spawning pool on the other side of the lake. A fireball soon ends the commotion, but the flames cannot be unnoticed for long. They have to get inside! Phaedra is able to open the secret door by operating a mechanism, and quickly the four drow enter the temple. Just in time, for on the other side of the door, the second guard tries to follow them.

Vuon’s bedroom is luxuriously decorated with silk tapestries and wooden furniture. A second room reveals a library. The tubes with carts are equipped with the kua-toan language system: chains made of shells that convey a sound –a message– when moved through water. Quickly they pass a smelly privy and enter the main room. A monitor, two whips and a vampire kua-toan High Priestess are waiting for them.

171115kua

The latter holds forth her holy symbol and yells “Punish the infidels!”. The dark goddess Blibdoolpoolp decides to aid her priestess, for the whip’s strength is astonishing. After a vicious fight, where Phaedra gets pushed into a basin that leads to a lake and has to fend off a fiendish shark, where earth elementals pound and Alvra’s energy is drained, where searing lights and magic missiles find their target, the Xaniqos finally win. Lilith drives a wooden stake through the heart of the high priestess and ends her unnatural life. Their end of the bargain has been held: Vuon former second-in-command, Sloomike Goldskill, is no more.

Lilith calls her sister and brothers into a healing circle, restores the energy level of Alvra and gives him and Phaedra extra attention to heal their wounds. The siblings then gather the possessions of the dead: several necklaces, bracers, a shell vest, a couple of frost pincer staffs, some healing potions, magical amulets and rings.

Jharrath searches the sanitary room and detects a hidden space. There’s magic at work here! He calls in the help of his sister and together they try to dispel the magical illusion, but none of it works. In the end, the wizard calls forth two earth elementals and orders them to see what is behind the wall. When they return, they convey an image of a large coffin, a couple of scrolls and a chest.

 

Back home

0

After weeks of traveling, the walls of Erelhei-Cinlu, skilfully lighted with the purple glow of fungi, are a welcome sight. Eager to get home and leave the hardships of their travels behind, they stride towards the bridge.

Erelhei-Cinly

The streets are filled with Tormtor drow. At the gate, they are welcomed -or more accurate- halted by a cleric of House Despana. Marcella Despana seems shocked to see the Xaniqos alive and well, tries to hide her astonishment behind a sneering smile and says:

Look who we have here. I’m amazed you dare to show your face after all the other parties have been butchered!

What are you implying, Marcella? How dare you blame us for the incompetence of your own soldiers. Move!

Lilith furiously retorts. She pushes her way forward, and grudgingly the Despana priestess steps aside.

There are exceedingly many patrols in the city and as they work their way towards the Xaniqos estate, again they are halted. This time it is a captain of their own house, though unfamiliar.

Impostors!

is his reaction when they tell him they are the lost searching party of House Xaniqos. Phaedra whacks the soldier over the head because of this impertinence.

What is your name, male?

Ninfór, Mistress.

Well, Ninfór, I am Lilith, high priestess of House Xaniqos, and I am ordering you to get out of the way!

If looks could kill, the drow would have turned to ashes. The captain reassesses the situation, and now notices the battle scars and the travel dust. His tone of voice changes into one of respect.

May we accompany you, Mistress Lilith?

Yes, but keep your distance.

The Xaniqos cleric’s patience is wearing very thin. They walk in silence for a while, when the captain respectfully coughs.

Now what?!

Pardon me, but you are walking the wrong way, Mistress. The noble estates have all been abandoned because of what has happened. Every house is on edge. The Matron Mother decided to move back to our District.

The siblings continue into the district under Xaniqos command: the District of the Outcasts. They walk past groups of foreigners and beggars and pass various inns. Finally, they arrive at a grand and beautiful estate of two stories high. The drow who are guarding the entrance to the courtyard, are also strangers. A lot has changed during the month they were gone. Lots of new blood; House Xaniqos must be doing well.

In the courtyard, the familiar statue of Lolth is going through its never-ending cycle of transition from drow to spider and back. One of the guards leads them up a big staircase and asks them to wait. A couple of minutes later their House wizard descends, a glimpse of a smile on his face. He must be really pleased to see them!

K’yorl, it is good to finally see a familiar face!

And I am glad to see you all in good health, mistress Lilith. It has been a while. Lady Thandysha will be back later tonight. Do you want to freshen up in the meantime, eat and rest?

When Lilith inquires after the new recruits, the wizard explains that House Xaniqos has expanded, taking over several smaller houses that owed them allegiance, bolstering their ranks.

Kyorl

Servants escort the siblings to separate bathhouses. Somewhat later they reappear, dressed in soft house robes. Laergath is nowhere to be seen. In the kitchen, all thoughts of travel rations disappear with a second serving. After dinner, the cleric asks a servant to take care of her armor and then proceeds to the chapel, where she prays to Lolth. Upstairs, Jharrath inspects his room, which is next to the room of Alvra. All of their equipment and furniture seems to be intact.

At the end of the day, the long-awaited call comes. The four adventurers are expected in the reception room. The Matron Mother is sitting on a small platform at the head of the table, two minotaurs as her bodyguard. Lilith takes a seat next to her mother, flanked by Phaedra.

It is good to be back, Mother.

And it is good to see you again, I hope you have good news!

the lady Thandysha replies in private. Then a new voice joins their conversation.

Ah Lilith, there you are. Welcome back. I am very curious to hear why you have been gone so long!

Quarra -the only one in battle armor and flail in hand- takes the opposite seat. K’yorl, Alvra and Jharrath also join them.

Welcome, everyone.

The authoritarian voice of Lady Thandysha booms through the throne room.

Now tell us all about what happened to you these last few weeks.

Lilith starts with the bad news: they haven’t been able to retrieve the rod Dark Fate. Quarra snorts, but Lilith ignores her and continues with her story. The betrayal of Amalika, the discovery of the killers of House Tormtor and their punishment, the Hidden Dell, and the blaspheming drow in Sith Morcane. The Matron Mother is not happy to hear that the rod has not been found.

House Despana is acting very arrogant towards House Xaniqos. After finding the bodies of the large search party of house Tormtor, a few claim that House Xaniqos has been involved in the murder.
Many council members distrust each other, worrying the other house might have acquired the rod for personal gain. There have not been direct accusations yet, but several imply House Xaniqos is to blame. We have to think well about our next step.
Thank you, Lilith. Notwithstanding your failure, you managed to return. A feat that the other houses did not accomplish. And though you did not find the rod, you again managed to deliver a blow to House Shi’quos.

The cleric nods at Phaedra, Alvra and Jharrath.

Well, I could have had worse travel companions.

Quarra, realizing that things have taken a positive turn for her sister and her party yet again, seethes with anger. With clenched teeth she says:

I am glad you made it back to further enhance the glory of House Xaniqos.

With a straight face, Lilith asks Quarra if she can think of more ideas that can help their House, but the elder sister has to ponder on that.

Lady Thandysha ends the dinner gathering:

Take a reverie and return to me in a couple of days. Make sure you wear your armor. I’ll send for you once I have taken your news into consideration. I will call for a council meeting. You may go out in the city, but don’t go out alone. Be careful. The rod was not where it was supposed to be. Somebody else took it, or it was never there!