Last Fight of the Chwidencha

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While Alvra hesitates, not sure whether he may interfere or not with Lilith’s test, the spider has no such doubts. The beast charges and pins the drow fighter to the floor by stabbing its steel-like claw straight through armor and leg. It drags Alvra forward, stabbing deeper and deeper. It’s a chwidencha, an aberration heavily punished by Lolth. It seemingly consists of nothing but a writhing mass of long, hairy, flexible spider legs. Each leg ends in a barbed spike. There’s not a shred of drow awareness left.

140405Chwidencha

Phaedra is shaken by the presence. The cleric has seen far worse and fires a crossbolt at the beast, but misses in the commotion. Her sister quickly mirrors her action and shoots one too. The beast contracts its legs and four spikes now puncture the fighter, leaving its victim heavily wounded.

A large earth elemental joins the fray, summoned by Jharrath. The spider turns and focuses on this new challenge. Alvra is tossed through the air and collapses against the wall. The four steel pins embed themselves in the elemental, which strikes back. Lilith rushes over to her brother and tends to his wounds. Her healing spells pull the drow back from the brink of death, and after taking an additional potion he feels somewhat better. When Alvra slowly gets up, his injured leg gives way. Again he tries, and this time he manages to stay upright.

Earth Elemental

Meanwhile the scout takes out her spiked chain. The earth elemental pummels its attacker, but doesn’t do much damage. A Kellgore’s firebolt slams into the chwidencha, turning the scales a bit. Focusing her deity’s power, Lilith sends a beam of searing light into the creature.

The burst of the firebolt causes the spider to turn around and see what causes the sudden pain. It lashes out at the wizard, who is struck in the side, and grapples its way deeper. Jharrath is pinned down. Phaedra, whose weapon can reach far, sees a weak spot in the middle of the chwindencha and expertly hits the beast. Taking advantage of the diversion, the drow wizard uses his magic boots to teleport; he appears twenty feet away. He looks awful. After a punch by the earth elemental, the spider doesn’t look too good either.

Chwidencha-deadAlvra’s attempt at attacking fails, his javelin lands among the discarded bones of the former opponents of the aberration. The cleric’s crossbow bolt also flies wide. The fight between spider and elemental continues, until rays of scorching fire score direct hits. Jharrath kills the beast with two blasts from his wand and earns himself a healing from his mistress.

In the Lair of the Forsaken

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The four adventurers move through the streets of Erelhei-Cinlu. It’s an interesting district where House Xaniqos roams. The Ghetto of Outcasts harbors various races and professions. The situation for the few poor and sick drow that reside there, is hopeless. The party stays rather unobtrusive. Foreigners are allowed into the district, but they are being exploited. One can quite make a good living as a villain. Still it’s quite ‘safe’.

They walk past inns and dilapidated houses until they reach a dead end: the city wall.

Behold, the entrance to the Lair of the Forsaken,

Alvra says. A five feet wide hole looms black and uninviting.

The Forsaken are mainly priestesses, sorcerers and wizards who have failed Lolth. They have been expelled by their houses. Often they are drow who have been magically punished by turning them into a drider and other lugubrious forms of spiders. Shunned by everyone, these creatures are not allowed into the city.

Phaedra hears the wind howling and feels a draft. It’s pitch black inside. She climbs over the rubble and walks down a slope, followed by her sister. The path slowly goes upwards again, until they reach a wider corridor. The height is enormous. The wind blows right through it, straight towards the Upperdark. Huge pillars take up the middle of the path. Alvra casts dancing lights to see what’s up there. There seems to be no ceiling. The ground is covered in rubble, rocks and boards and it’s dusty and filthy. Jharrath cloaks himself in mage armor.

As the cleric steps forward, Alvra flanks her on the opposite side of the pillar. When the fighter directs his lights in front of them, they see skeletons and humanoid skulls. The bones are cracked and fractured and strewn across the entire floor. Even the skulls are broken. Lilith intently gazes upwards but doesn’t see anything out of the ordinary. The scout, whose eyes are better, notices long scratches on the smooth walls. It’s quite damp. Moving forward, Phaedra moulders shelves and crushes bones. Further ahead, a small low opening is visible.

Lilith, her crossbow at the ready, stands next to her sister, while the males follow. From the corner of his eye, Alvra sees a movement. It seems like the debris is alive. Then long claws appear from under the bones. They belong to a huge spider, three times as big as the drow, eleven feet in diameter. It’s hard to discern if it has jaws, the legs originate from its center. The creature is probably transformed.

Mistress!

the fighter urgently whispers, ready for action.

Chwidencha