Back home, Jharrath gorges himself until bursting and then eats some more. A scolding hot bath makes him feel almost as good as new. Almost… Somehow he feels changed.
The next morning finds House Xaniqos in turmoil. All siblings are called towards a meeting in the throne room.
“Welcome back!” Lady Thandysha almost purrs. “I have found a worthy task for you, to show the strength of our House and to deal a blow to our enemies. Tomorrow morning you will go to the Arena in the Ghetto of the Savages, and sign up for the fights. It should be an interesting program. An important noble of House Despana wants to prove himself, and –if you all provoke him enough with your display of strength– he will appear in the Arena in person. Destroy him. House Despana may be able to change the rules, but they have to let you go once you’re victorious.”
As an afterthought, she adds: “And siblings? Do NOT fail me! Lolth is watching and testing you. Do well, and your status could improve within our House. I will see you tomorrow at the arena.”
Taldinyon takes Alvra aside. “I’m watching you closely. If you truly are the future of this House, you could be a weapon master yourself.”
Meanwhile, Jharrath has a likewise conversation with the house wizard. “I’m looking forward to your tricks tomorrow, and I do hope you will show more than the average magician.” The rivals look each other in the eye. “Oh, you can be assured of that, K’yorl.”
As they are about to leave, Quarra saunters towards her younger sister and wishes her good luck, in the open! Surprised, Lilith nods her head in appreciation. “Thank you, sister!” The whole house seems uncharacteristically united in their support of the adventurers.
With the good wishes and warnings still fresh on their minds, the next morning the four drow walk towards the Ghetto of the Savages. The rest of their House will arrive later. Well armed drow patrol the district. There are troglodytes and trolls —some of which approach them for work— and many goblins.
In front of the Arena is a large inn, with loud music pouring from the entrance. A duergar is holding a mixed crowd enthralled with this story. “In the Old Battle Axe”, a sign over his head says. A battered axe emphasizes the inn’s name. The place is run by a female bugbear and her two sons.
When the Xaniqos enter, the proprietor bids them welcome and asks what they’d like to drink.
“Water please,” Phaedra says. Lilith echoes her sister’s order.
The bugbear almost chokes. “Water?!” she mutters, “I have never heard such a peculiar request. How about you, gentlemen. Can I get you something stronger? We have Elf Blood; we serve a tasty Chieftain’s brew, and a nice strong Battle Axe Black!” She orders her sons to clear a table. Within seconds the bugbears start tossing dwarfs, goblins, and even a bugbear to the side. When the Xaniqos take their seats, the innkeeper returns with the drinks.
Jharrath takes a sip of his drink. The Elf Blood is bright red and even looks like blood. And though it appears to be wine, there’s a hint of iron to it.
The bugbears both stare at Alvra. “A Battle Axe Black! You are strong, we are impressed! The drow fighter raises the mug warm, bubbling beer to his mouth and, ignoring the foul smell, takes a firm sip. The super strong ‘beer’ carves a trail of fierceness down his throat, and his heart is pounding in his ears. Alvra spits out the remaining liquid, sputtering and gasping for air. “Humph, we thought you were stronger.” Disappointed, the two bugbears turn away. The drow quickly empties the mug over his shoulder and slams it on the table. Perhaps drinking wasn’t such a good idea after all.
Meanwhile, the duergar continues his Arena stories, and the drow listen, quietly observing the customers. It is almost time.