Once again they find themselves in front of a door. Phaedra searches for traps, but it just looks like a regular one. Keeping his distance, the wizard releases a spell and unlocks the door. In a flash, a chain of lighting zips trough the corridor. The scout is able to jump aside, but the others are hit, one after the other. Apparently Alvra feels as bad as he looks, for he drinks a healing potion. He receives another vial from his cleric sister.
Drink this and get stronger again!
she orders.
Cautiously, Phaedra grabs the handle and opens the door. In front of her a big circular space opens, with three small stages and a pentagram in the middle. On each stage is a pulpit. Six doorways indicate there are more rooms.
Taking no unnecessary risks, she once again climbs the wall to the right to scout ahead. With a lot of fluttering, a group of bats passes, but they move away again and return to the ceiling. When Phaedra glances through the first doorway, she sees a small room. Four ghouls are sharing a gruesome meal. Making her way across the ceiling, she silently heads for the second opening, when one of the ghouls notices her. They gather beneath her, craving for a bit of fresh meat. Quickly Phaedra climbs back over the wall and then drops down to the floor. The ghouls give chase and try to bite her. Fortunately they miss. The dark elf tumbles back and continues towards the other drow. Again a group of bats flies past, but they don’t bother her. Yelling Four Ghouls!, she climbs the walls again, and watches how two of the ghouls get awfully close in their attack. They don’t succeed though. A third undead makes his way towards Lilith. She steps in and lashes out. Chunks of flesh splatter in all directions. Then an earth elemental appears next to the wounded ghoul and with an enormous blow it kills the undead. Jharrath can be proud of his summoning.
When Alvra enters the room, he is greeted by a peculiar sight: his younger sister is hanging on the wall, while two undead are jumping up and down, desperately trying to reach her. Soon he’s engaged in a fight with the ghouls. For a moment the passing of eight rats draws the attention away from their opponents. The earth elemental, Alvra and Lilith each manage to kill one of the vermin, but the other five swarm towards the wizard. Soon they are all over him. The rats are aided by the bats, that fly round the wizard’s head, obscuring his sight. Enraged, Jharrath fires his wand of scorching rays again and again. For such small beasts, they are quite tenacious.
Meanwhile the battle against the ghouls continues. One of the creatures lies dead at the cleric’s feet, soon to be followed by its comrade. Alvra wipes his blade clean, battle rage contorting his face. Finally freed from her opponents, the scout climbs further. She blinks. In the middle of the pentagram mist is forming…