The Hobgoblin zombies resume their rowing, following the Kua-Toas’ new instructions. The remainder of the journey is uneventful and finally they draw near to Looblishar. Not a single light shines at the base nor on top of the looming cliffs. In this city, Shar, the goddess of darkness, rules. Her ultimate goal is to take over all of Faerûn and plunge it into an absolute black void. Looblishar is situated in the Deep Reach Region, next to cities of Duergar and Illithid. Everyone is welcome in Looblishar, and information is her main trade.
The party moors at the docks and watch the bustle of the small port for a moment. Kua-Toas walk past them, on their way to the caves at the base of the cliffs, while others dive down from above; not a comfortable way of descending, but it is fast.
The only way into the city is up by lianas of kelp; there are no stairs. The Cleric is not amused by their trip so far. A boring journey over water in a boat with no luxury at all. Then the irritating attack, and now climbing a stinking vegetable rope into utter darkness. While her sister easily climbs the walls, Lilith and Jharrath need more time to arrive at the top of the plateau. A shaggy, messy cluster of houses and a couple of vague streets, where about two thousand inhabitants live. Apart from a couple of Illithid, the Kua-Toas are most represented. Everyone watches as the Xaniqos and their guides make their way into the center, towards the Temple of Shar. All Kua-Toas of Looblishar wear her symbol.
Inside, twenty human Clerics, a male Drow Wizard – all dressed in black – and a Kua-Toa are gathered. The latter is Vuon Goddessgifted, to whom Lilith gives Plill Seachild’s letter. He introduces them to the Drow, Xothed Trizz’lorllin.
Ah, so you are all ‘Spider kissers’, eh?
His contempt is obvious.
The Xaniqos Cleric icily stares him down and then ignores the inferior male, while Phaedra says through clenched teeth that they indeed serve the one true Goddess, Lolth. After the exchange of a few more ‘pleasantries’, Lilith inquires after the best inn in town. Vuon tells her they can chose between the Hidden Veil and the Shadowed Lair. As the Xaniqos leave for the inn, their Kua-Toa guides decide to continue on their quest. The siblings thank them for their protection and guidance, and wish them good luck.
Go with the Goddess.
Uneven roads lead to a large mud building with a sign board, depicting a veil. The Hidden Veil is a modest accommodation, no shops, nothing fancy. A doorway leads into the very quiet inn, where the clientele consists of a couple of Mindflayers and Kua-Toas. They get four rooms, including baths and dinner, for two gold pieces. Soon they are served rothé broth, potatoes and green stuff. Lilith checks the food for poison, but it seems to be safe. And it even smells good.
Phaedra asks the inn keeper for a map of the area. He tells her that the Great Well – the only fresh water well for many miles, where many merchants gather before setting out into the Underdark again – is their best option to obtain one. Meanwhile six Duergar enter the inn and order lots of beer. They get quite rowdy, so the other customers stay away from them. The four siblings go up to their very spartan rooms and emerge again somewhat later, refreshed from their baths.