The fight continues

Larryl also goes down to the alley, disarms his prisoner after stabilizing him… and then throws him against the wall.

Two more archers appear near Larryl and Darryl and suddenly the Paladin feels a dagger in her neck and a voice growls fiercely at Larryl ‘Let him go!’. They’re surrounded! The guy changes his grip and then points the knife at her throat. Magnys freezes. The Ninja duplicates the move, aims his kukri at his prisoner’s throat en takes a step towards the beleaguered Paladin.

The Cleric casts her invisibility spell and steps behind Magnys’ attacker.

An arrow hits the ground near Larryl’s feet and again he hears the command ‘Let him go!’, which he ignores. Another attacker tries to hit Tonks, but misses. Her invisibility helps enormously. Very annoyed by this all, Darryl charges the second archer but his flying kick only hits air.

Meanwhile Magnys is getting mighty pissed and tries to free herself with an elbow blow aimed at her attacker’s solar plexis. Alas she doesn’t succeed and only manages to get herself cut as a reward.

The Ninja pushes his prisoner against the ground, then runs along the wall and tumbles behind Magnys. He stabs her attacker in the side with such ferocity that he manages to kill him. Magnys is free again!

Tonks turns around and goes after her opponent with a melee touch attack that inflicts a lot of damage. As a reaction the guy stabs the gnome with a dagger. The Paladin – seeing that her friend is now in danger – deals the man a huge blow after which the Cleric finishes him off.

Darryl is also being stabbed by his attacker, and then the dude runs away.  He shouldn’t have done that… the Monk chases and kills him.

Larryl quickly checks the bodies but – apart from 80 gold pieces and a bag of jewels – finds nothing of importance, no identifications. Darryl and his brother take their prisoner inside, while Tonks and Magnys haul the other one up. ‘What in all hells is going on here?!’ The inn keeper, awake from all the tumult, stares with big eyes at the battered group. They quickly inform him of the prowlers and continue to their rooms.

After a bit of threatening, the brothers’ prisoner is willing to spill the beans in exchange for his release. Apparently the bandits were sent to rob the Inn by a guy named Mutamin. Afterwards they are supposed to meet in the southern part of the Trades District, at Warehouse 352. Because the front door is booby trapped, they need to enter through a window. This kind of cooperativeness has earned the man his freedom and they let him go… he immediately flees town.

Meanwhile the women are having a less successful conversation. The guy is rude and won’t admit to anything. The Cleric releases the spell Chain of Eyes on the villain, planning to set him loose while spying through his eyes, but then Larryl and Darryl walk in the room with satisfied grins on their faces.

‘Too bad your friend told us everything we need to know eh? Now you have nothing to offer!’, Darryl says to the suddenly sullen captive. A pounding on the door interrupts and Magnys opens it wide to let in three guards, who have been alerted by the Inn keeper. ‘Do come in gentlemen,’ she says, ‘we have captured this gentleman who’s the representative for the group responsible for a massive burglary!’. The guards tell them that other guests have also been robbed of their gold and jewelry tonight and are happy with the catch. Larryl hands over the bags of jewels he’s taken off one of the corpses and asks the guards to return them to their rightful owners.

The Monk explains the guards about Mutamin , the meeting place of the thieves in the Trades District and suggests they go there together to check out the place and end the thieves gang once and for all. Tonks and Magnys don their armor, Darryl pulls on his new boots and together they set out into the night again.

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